ReferenceSheet v28 Campaign, Dungeon and Dragons Complete(Full), D&D Complete (English), Reference Sheet

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Reference Sheet v2.8
NPC/PC Classes, Monster Advancement
Campaign Sheet 1
NPC CLASSES (DMG P37-40)
INFLUENCING NPC ATTITUDE (DMG P149)
Initial Attitude
Adept
New Attitude
Hostile
Unfriendly
Indifferent
Friendly
Helpful
Base
Saves
hp
Skill
Spells/day
Hostile
Less than 20
20
25
35
50
Level Attack
F/R/W
(d6) Feats points 0 1 2 3
Unfriendly
Less than 5
5
15
25
40
1
+0
+0/+0/+2
6
1
8
3 1
Indifferent
-
Less than 1
1
15
30
2
+1
+0/+0/+3
9
1
10
3 1
Friendly
-
-
Less than 1
1
20
3
+1
+1/+1/+3
13
2
12
3 2
4
+2
+1/+1/+4
16
2
14
3 2 0
PC CLASSES SUMMARY
Class
5
+2
+1/+1/+4
20
2
16
3 2 1
6
+3
+2/+2/+5
23
3
18
3 2 1
Base Attack Good Saves
HD
Skill Points
Gold
7
+3
+2/+2/+5
27
3
20
3 3 2
Barbarian
level
Fort
d12
4
4d4 x 10
8
+4
+2/+2/+6
30
3
22
3 3 2 0
Bard
level x 3/4
Ref, Will
d6
4
4d4 x 10
9
+4
+3/+3/+6
34
4
24
3 3 2 1
Cleric
level x 3/4
Fort, Will
d8
2
5d4 x 10
10
+5
+3/+3/+7
37
4
28
3 3 2 1
Druid
level x 3/4
Fort, Will
d8
4
2d4 x 10
Fighter
level
Fort
d10
2
6d4 x 10
Aristocrat
Level Base Attack Saves F/R/W hp(d8) Feats Skill points
1
Monk
level x 3/4
All
d8
4
5d4
Paladin
level
Fort
d10
2
6d4 x 10
+0
+0/+0/+2
8
1
16
Ranger
level
Fort
d10
4
6d4 x 10
2
+1
+0/+0/+3
12
1
20
Rogue
level x 3/4
Ref
d6
8
5d4 x 10
3
+2
+1/+1/+3
17
2
24
Sorcerer
level x 1/2
Will
d4
2
3d4 x 10
4
+3
+1/+1/+4
21
2
28
Wizard
level x 1/2
Will
d4
2
3d4 x 10
5
+3
+1/+1/+4
26
2
32
6
+4
+2/+2/+5
30
3
36
PC WEALTH BY LEVEL (DMG P145, 5-1)
Level Wealth
7
+5
+2/+2/+5
35
3
40
Level Wealth
Level Wealth
Level Wealth
8
+6/+1
+2/+2/+6
39
3
44
6
13k
11
66k
16
260k
9
+6/+1
+3/+3/+6
45
4
48
2
900
7
19k
12
88k
17
340k
10
+7/+2
+3/+3/+7
49
4
52
3
2700
8
27k
13
110k
18
440k
Commoner
Level Base Attack Saves F/R/W hp(d4) Feats Skill points
1
4
5400
9
36k
14
150k
19
580k
5
9000
10
49k
15
200k
20
760k
+0
+0/+0/+0
4
1
16
2
+1
+0/+0/+0
6
1
20
MONSTER ADVANCEMENT SUMMARY (MM P13)
Type
3
+1
+1/+1/+1
9
2
24
Base Attack Good Saves
HD
Skill Points
Feats
4
+2
+1/+1/+1
11
2
28
Aberration
HD x 3/4
Fort
d8
+2/EHD
+1/4EHD
5
+2
+1/+1/+1
14
2
32
Animal
HD x 3/4
variable
d8
10-15
-
6
+3
+2/+2/+2
16
3
36
Beast
HD x 3/4
Fort, Ref
d10
+1/EHD
-
7
+3
+2/+2/+2
19
3
40
Construct
HD x 3/4
-
d10
-
-
8
+4
+2/+2/+2
21
3
44
Dragon
HD
All
d12
(Int+6)/EHD
+1/4EHD
9
+4
+3/+3/+3
24
4
48
Elemental
HD x 3/4
variable
d8
+2/EHD
+1/4EHD
10
+5
+3/+3/+3
26
4
52
Fey
HD x 1/2
Ref, Will
d8
+2/EHD
+1/4EHD
Giant
HD x 3/4
Fort
d8
+1/EHD
+1/4EHD
Expert
Level Base Attack Saves F/R/W hp(d6) Feats Skill points
1
Humanoid
HD x 3/4
variable
d8
+1/EHD
+1/4EHD
+0
+0/+0/+2
6
1
24
Magical Beast
HD
Fort, Ref
d10
+1/EHD
+1/4EHD
Monstrous Humanoid
HD
Ref, Will
d8
+2/EHD
+1/4EHD
2
+1
+0/+0/+3
9
1
30
Ooze
HD x 3/4
-
d10
-
blindsight
3
+2
+1/+1/+3
13
2
36
Outsider
HD
All
d8
(Int+8)/EHD
+1/4EHD
4
+3
+1/+1/+4
16
2
42
Plant
HD x 3/4
Fort
d8
-
-
5
+3
+1/+1/+4
20
2
48
Shapechanger
HD x 3/4
All
d8
+1/EHD
+1/4EHD
6
+4
+2/+2/+5
23
3
54
Undead
HD x 1/2
Will
d12
+2/EHD
+1/4EHD
7
+5
+2/+2/+5
27
3
60
Vermin
HD x 3/4
Fort
d8
10-12
-
8
+6/+1
+2/+2/+6
30
3
66
9
+6/+1
+3/+3/+6
34
4
72
10
+7/+2
+3/+3/+7
37
4
78
ACCESS TO SPELLS
Spell Level
Warrior
Level
Bard
Cleric, Druid, Wizard Paladin, Ranger Sorcerer
Adept
Base Attack
Saves F/R/W hp (d8) Feats Skill points
0
1
1
-
1
1
1
(2) 3
1
(4) 6
1
1
1
+1
+2/+0/+0
8
1
8
2
(4) 5
3
(8) 10
4
(4) 5
2
+2
+3/+0/+0
12
1
10
3
(7) 8
5
(11) 12
6
(8) 9
3
+3
+3/+1/+1
17
2
12
4
(10) 11
7
(14) 15
8
(12) 13
4
+4
+4/+1/+1
21
2
14
5
(13) 14
9
-
10
(16) 17
5
+5
+4/+1/+1
26
2
16
6
(16) 17
11
-
12
-
6
+6/+1
+5/+2/+2
30
3
18
7
-
13
-
14
-
7
+7/+2
+5/+2/+2
35
3
20
8
-
15
-
16
-
8
+8/+3
+6/+2/+2
39
3
22
9
-
17
-
18
-
9
+9/+4
+6/+3/+3
45
4
24
10
+10/+5
+7/+3/+3
49
4
26
11
+11/+6/+1
+7/+3/+3
54
4
28
EXPERIENCE & LEVEL-DEPENDENT BENEFITS (DMG P252)
Level
12
+12/+7/+2
+8/+4/+4
58
5
30
XP
Max Skill
Max CC Skill
Feats
Ability
13
+13/+8/+3
+8/+4/+4
63
5
32
1
0
4
2
1st
14
+14/+9/+4
+9/+4/+4
67
5
34
2
1000
5
2.5
15
+15/+10/+5
+9/+5/+5
72
6
36
3
3000
6
3
2nd
16
+16/+11/+6/+1
+10/+5/+5
76
6
38
4
6000
7
3.5
1st
17
+17/+12/+7/+2
+10/+5/+5
81
6
40
5
10000
8
4
18
+18/+13/+8/+3
+11/+6/+6
85
7
42
6
15000
9
4.5
3rd
19
+19/+14/+9/+4
+11/+6/+6
90
7
44
7
21000
10
5
20
+20/+15/+10/+5
+12/+6/+6
94
7
46
8
28000
11
5.5
2nd
9
36000
12
6
4th
10
45000
13
6.5
NPC GEAR
Level Value
11
55000
14
7
Level Value
Level Value
Level Value
12
66000
15
7.5
5th
3rd
1
900
6
5600
11
21k
16
77k
13
78000
16
8
2
2000
7
7200
12
27k
17
100k
14
91000
17
8.5
3
2500
8
9400
13
35k
18
130k
15
105000
18
9
6th
4
3300
9
12k
14
45k
19
170k
16
120000
19
9.5
4th
5
4300
10
16k
15
59k
20
220k
17
136000
20
10
18
153000
21
10.5
7th
19
171000
22
11
20
190000
23
11.5
5th
Reference Sheet v2.8
XP, Treasure
Campaign Sheet 2
EXPERIENCE POINT AWARDS (DMG P166, 7-1)
TREASURE (DMG P170-171, 7-4)
Level
Challenge Rating
d%
Coins
d%
Goods
d%
Items
Party
Level
CR 1
CR 2
CR 3
CR 4
CR 5
CR 6
CR 7
CR 8
CR 9
CR 10
1st
01-14
01-90
01-71
-
15-29
1d6x1000 cp
91-95
1 gem
72-95
1 mundane
1-3
300
600
900
1350
1800
2700
3600
5400
7200
10800
30-52
1d8x100 sp
96-100
1 art
96-100
1 minor
4
300
600
800
1200
1600
2400
3200
4800
6400
9600
53-95
2d8x10 gp
96-100
1d4x10 pp
5
300
500
750
1000
1500
2250
3000
4500
6000
9000
2nd
01-13
01-81
01-49
-
6
300
450
600
900
1200
1800
2700
3600
5400
7200
14-23
1d10x1000 cp
82-95
1d3 gems
50-85
1d3 mund.
7
263
394
525
700
1050
1400
2100
3150
4200
6300
24-43
2d10x100 sp
96-100
1d3 art
86-100
1 minor
8
200
300
450
600
800
1200
1600
2400
3600
4800
44-95
4d8x10 gp
9
225
338
506
675
900
1350
1800
2700
4050
96-100
1d10x10 pp
10
250
375
563
750
1000
1500
2000
3000
3rd
01-11
01-77
01-49
-
11
275
413
619
825
1100
1650
2200
12-21
2d10x1000 cp
78-95
1d3 gems
50-79
1d3 mund.
12
300
450
675
900
1200
1800
22-41
4d8x100 sp
96-100
1d3 art
80-100
1 minor
13
325
488
731
975
1300
42-95
1d4x100 gp
14
350
525
788
1050
96-100
1d10x10 pp
15
375
563
844
4th
01-11
01-70
01-42
-
16
400
600
12-21
3d10x1000 cp
71-95
1d4 gems
43-62
1d4 mund.
17
425
22-41
4d12x1000 sp
96-100
1d3 art
63-100
1 minor
42-95
1d6x100 gp
Challenge Rating
96-100
1d8x10 pp
Party
Level
CR11
CR12
CR13
CR14
CR15
CR16
CR17
CR18
CR19
CR20
5th
01-10
01-60
01-57
-
11-19
1d4x10k cp
61-95
1d4 gems
58-67
1d4 mund.
4
12800
20-38
1d6x1000 sp
96-100
1d3 art
68-100
1d3 minor
5
12000
18000
39-95
1d8x100 gp
6
10800
14400
21600
96-100
1d10x10 pp
7
8400
12600
16800
25200
6th
01-10
01-56
01-54
-
8
7200
9600
14400
19200
28800
11-18
1d6x10k cp
57-92
1d4 gems
55-59
1d4 mund.
9
5400
8100
10800
16200
21600
32400
10
4500
6000
9000
12000
18000
24000
36000
19-37
1d8x1000 sp
93-100
1d4 art
60-99
1d3 minor
11
3300
4950
6600
9900
13200
19800
26400
39600
38-95
1d10x100 gp
100
1 medium
12
2400
3600
5400
7200
10800
14400
21600
28800
43200
96-100
1d12x10 pp
13
1950
2600
3900
5850
7800
11700
15600
23400
31200
46800
7th
01-11
01-48
01-51
-
14
1400
2100
2800
4200
6300
8400
12600
16800
25200
33600
12-18
1d10x10k cp
49-88
1d4 gems
52-97
1d3 minor
15
1125
1500
2250
3000
4500
6750
9000
13500
18000
27000
19-35
1d12x1000 sp
89-100
1d4 art
98-100
1 medium
16
900
1200
1600
2400
3200
4800
7200
9600
14400
19200
36-93
2d6x100 gp
17
638
956
1275
1700
2550
3400
5100
7650
10200
15300
94-100
3d4x10 pp
18
450
675
1013
1350
1800
2700
3600
5400
8100
10800
8th
01-10
01-45
01-48
-
19
475
713
1069
1425
1900
2850
3800
5700
8550
11-15
1d12x10k cp
46-85
1d6 gems
49-96
1d4 minor
20
500
750
1000
1500
2000
3000
4000
6000
16-29
2d6x1000 sp
86-100
1d4 art
97-100
1 medium
30-87
2d8x100 gp
TREASURE VALUES PER ENCOUNTER (DMG P170, 7-2)
EL
88-100
3d6x10 pp
Treasure
EL
Treasure
EL
Treasure
EL
Treasure
9th
01-10
01-40
01-48
-
11-15
2d6x10k cp
41-80
1d8 gems
49-96
1d4 minor
1
300 gp
6
2000 gp
11
7500 gp
16
28000 gp
16-29
2d8x1000 sp
81-100
1d4 art
97-100
1 medium
2
600 gp
7
2600 gp
12
9800 gp
17
36000 gp
30-85
5d4x100 gp
3
900 gp
8
3400 gp
13
13000 gp
18
47000 gp
86-100
2d12x10 pp
4
1200 gp
9
4500 gp
14
17000 gp
19
61000 gp
10th
01-10
01-35
01-40
-
5
1600 gp
10
5800 gp
15
22000 gp
20
80000 gp
11-24
2d10x1000 sp
36-79
1d8 gems
41-80
1d4 minor
25-79
6d4x100 gp
80-100
1d6 art
81-99
1 medium
80-100
5d6x10 pp
100
1 major
TREASURE PER 1000XP (BASED ON DMG P170, 7-2)
Level gp Level gp Level gp Level gp
1 1000 6 1111 11 2273 16 5833
2 1000 7 1238 12 2722 17 7059
3 1000 8 1417 13 3333 18 8704
4 1000 9 1667 14 4048 19 10702
5 1067 10 1933 15 4889 20 13333
To help stay within the treasure guidelines, find the average party level on
the above table, which gives you the amount of treasure to give out with
each 1000xp awarded.
11th
01-08
01-24
-
01-31
-
09-14
3d10x1000 sp
25-74
1d10 gems
32-84
1d4 minor
15-75
4d8x100 gp
75-100
1d6 art
85-98
1 medium
76-100
4d10x10 pp
99-100
1 major
12th
01-08
01-17
01-27
-
09-14
3d12x1000 sp
18-70
1d10 gems
28-82
1d6 minor
15-75
1d4x1000 gp
71-100
1d8 art
83-97
1 medium
76-100
1d4x100 pp
98-100
1 major
13th
01-08
01-11
-
01-19
-
09-75
1d4x1000 gp
12-66
1d12 gems
20-73
1d6 minor
76-100
1d10x100 pp
67-100
1d10 art
74-95
1 medium
96-100
1 major
14th
01-08
01-11
01-19
-
GEMS (DMG P172, 7-5)
d%
09-75
1d6x1000 gp
12-66
2d8 gems
20-58
1d6 minor
Value
Average
Examples
76-100
1d12x100 pp
67-100
2d6 art
59-92
1 medium
01-25
4d4 gp
10 gp Banded, eye, or moss agate; azurite; blue quartz;
hematite; lapis lazuli; malachite; obsidian; rhondo-
chrosite; tiger eye turquoise; irregular freshwater pearl
93-100
1 major
15th
01-03
01-09
-
01-11
-
04-74
1d8x1000 gp
10-65
2d10 gems
12-46
1d10 minor
26-50
2d4x10 gp
50 gp Bloodstone; carnelian; chalcedony; chrysoprase; citrine;
iolite; jasper; moonstone; onyx; peridot; clear quartz
rock crystal; sard; sardonyx; rose, smoky, or star rose
quartz; zircon
75-100
3d4x100 pp
66-100
2d8 art
47-90
1 medium
91-100
1 major
16th
01-03
01-07
01-40
-
04-74
1d12x1000 gp
08-64
4d6 gems
41-46
1d10 minor
75-100
3d4x100 pp
65-100
2d10 art
74-90
1d3 med.
51-70
4d4x10 gp
100 gp Amber; amethyst; chrysoberyl; cpral; red or brown-
green garnet; jade; jet; white, golden, pink, or silver
pearl; red, red-brown, or deep green spinel; tourmaline
91-100
1 major
17th
01-03
01-04
-
01-33
-
04-68
3d4x1000 gp
05-63
4d8 gems
34-83
1d3 med.
71-90
2d4x100 gp
500 gp Alexandrite; aquamarine; violet garnet; black pearl;
deep blue spinel; golden yellow topaz
69-100
2d10x100 pp
64-100
3d8 art
84-100
1 major
18th
01-02
01-04
01-24
-
91-99
4d4x100 gp
1000 gp Emerald; white, black, or fire opal; blue saphire; fiery
yellow or rich purple corundum; blue or black star
sapphire; star ruby
03-65
3d6x1000 gp
05-54
3d12 gems
25-80
1d4 med.
66-100
5d4x100 pp
55-100
3d10 art
81-100
1 major
19th
01-02
01-03
-
01-04
-
100
2d4x1000 gp
5000 gp Clearest bright green emerald; blue-white, canary, pink,
brown, or blue diamond; jacinth
03-65
3d8x1000 gp
04-50
6d6 gems
05-70
1d4 med.
66-100
3d10x100 pp
51-100
6d6 art
71-100
1 major
20th
01-02
01-02
01-25
-
03-65
4d8x1000 gp
03-38
1d12 gems
26-65
1d4 med.
TREASURES ABOVE 20TH LEVEL
Level Magic Items
66-100
4d10x100 pp
39-100
1d10 art
66-100
1d3 major
Level Magic Items
Level Magic Items
·
50 coins weigh 1 pound
21
+1
25
+9
29
+31
·
For treasures above 20th level, use row for 20th, and add a number of
major magic items from the chart to the left
22
+2
26
+12
30
+42
23
+4
27
+17
24
+6
28
+23
·
For art and mundane items, see DMG p172; magic items, see DMG p179
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